The German Research Center for Artificial Intelligence (DFKI), with facilities in Kaiserslautern, Saarbrücken, Bremen, and a project office in Berlin, is the country’s leading research center in the area of innovative software technology for commercial application. DFKI was founded in 1988 as a non-profit organization by several renowned German IT companies and two research facilities. DFKI projects typically include the entire spectrum from basic research to market- and customer-oriented development of product functions. Currently, DFKI has about 760 employees (among them 325 as a side job). The circle of DFKI industrial partners comprises among others Daimler AG, Deutsche Telekom AG, SAP AG, Software AG, Attensity Europe GmbH, Microsoft Deutschland GmbH, Deutsche Post AG, BMW AG Deutsche Messe AG, EADS Astrium GmbH, Intel Corporation and Ricoh Ltd. (some of them via associated companies). The specific research unit involved: “Embedded Intelligence” has been founded in 2011 by Prof Paul Lukowicz. It emerged from his group previously at the University of Passau which was an international leader in ubiquitous and wearable sensing, activity recognition and related applications. It has three focus areas: general Pervasive Computing, Collaborative Cyber Physical Systems, and Socially Interactive Computing. Within Pervasive Computing the focus is on context awareness and its applications. Socially Interactive Computing is driven by vision of extending the notion of context awareness from a “single user single system” to systems that interact with humans at community level, effectively combining aspects of pervasive computing and social networking. The groups expertise builds on current and present participation in related European projects such as FuturICT, SOCIONICAL, ALLOW, OPPORTUNITY, and REALTE (all FET) and MONARCA, INTERSTRESS, MonAmi, WearIt@Work (applications oriented) and other.
Role in the Project
DFKI will be leading WP3, where it will leverage on his expertise in pervasive computing and socially interactive computing to devise new forms of interactions for the SmartSociety project. It will further be active in other WPs.