Security Games in the Field: Deployments on a Transit System

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: This paper proposes the Multi-Operation Patrol Scheduling System (MOPSS), a new system to generate patrols for transit system. MOPSS Continue reading

Conducting Longitudinal Experiments with Behavioral Models in Repeated Stackelberg Security Games on Amazon Mechanical Turk

This work was presented at HAIDM 2015. The 2015 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: Recently, there has been an increase of interest in domains involving repeated interactions between defenders and adversaries. This has Continue reading