Security Games in the Field: Deployments on a Transit System

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: This paper proposes the Multi-Operation Patrol Scheduling System (MOPSS), a new system to generate patrols for transit system. MOPSS Continue reading

Human-Computer Negotiation in Three-Player Market Settings

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: This paper studies commitment strategies in three-player negotiation settings comprising human players and computer agents. We defined a new Continue reading

Strategic Information Platforms – Selective Disclosure and The Price of “Free”

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: This paper deals with platforms that provide agents easier access to the type of opportunities in which they are Continue reading

Peer Designed Agents: Just reflect or also affect?

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: Peer Designed Agent (PDA), computer agents developed by non-experts, is an emerging technology, widely advocated in recent literature for Continue reading

Advice Provision for Choice Selection Processes with Ranked Options

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: Choice selection processes are a family of bilateral games of incomplete information in which a computer agent generates advice Continue reading