Security Games in the Field: Deployments on a Transit System

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: This paper proposes the Multi-Operation Patrol Scheduling System (MOPSS), a new system to generate patrols for transit system. MOPSS Continue reading →

Human-Computer Negotiation in Three-Player Market Settings

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: This paper studies commitment strategies in three-player negotiation settings comprising human players and computer agents. We defined a new Continue reading →

Strategic Information Platforms – Selective Disclosure and The Price of “Free”

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: This paper deals with platforms that provide agents easier access to the type of opportunities in which they are Continue reading →

Peer Designed Agents: Just reflect or also affect?

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: Peer Designed Agent (PDA), computer agents developed by non-experts, is an emerging technology, widely advocated in recent literature for Continue reading →

Advice Provision for Choice Selection Processes with Ranked Options

This work was presented at HAIDM 2014. The 2014 workshop on Human-Agent Interaction Design and Models was co-organised by SmartSociety. Abstract: Choice selection processes are a family of bilateral games of incomplete information in which a computer agent generates advice Continue reading →