A Collaboration Model for Community-Based Software Development with Social Machines

Abstract: Today’s crowdsourcing systems are predominantly used for processing independent tasks with simplistic coordination. As such, they offer limited support for handling complex, intellectually and organizationally challenging labour types, such as software development. In order to support crowdsourcing of the Continue reading

PRINGL – A domain-specific language for incentive management in crowdsourcing

Abstract: Novel types of crowdsourcing systems require a wider spectrum of incentives for efficient motivation and management of human workers taking part in complex collaborations. Incentive management techniques used in conventional crowdsourcing platforms are not suitable for more intellectually-challenging tasks. Continue reading

Analyzing Reliability in Hybrid Compute Units

Abstract: Modern development of computing systems caters the collaboration of human-based resources together with machine-based resources as active compute units. Those units can be dynamically provisioned on-demand for solving complex tasks, such as observed in collaborative applications, crowd sourced applications, Continue reading

Managing Incentives in Social Computing Systems with PRINGL

Abstract: Novel web-based socio-technical systems require incentives for efficient management and motivation of human workers taking part in complex collaborations. Incentive management techniques used in existing crowdsourcing platforms are not suitable for intellectually-challenging tasks; platform-specific solutions prevent both workers from Continue reading